Shane Acker’s CG-animated 9 would have been a must-see when I was in my late teen’s/early 20’s. The dark visuals (nothing says “I am sooo dark” like the discarded head of a baby doll), Tim Burton’s co-producing credit, and the Playstation-ready action sequences would have guaranteed my butt in a set on opening day. Frankly, I’ve been surprised by my fully adult self’s disinterest in the film. I can recognize that this is something that might’ve grabbed my attention during a different time in my life, and I wonder what it is that I’m missing now that causes me to be so indifferent.
9 is a shaky blend–an artistic triumph and a mediocre movie. Acker’s screenplay (co-written by Pamela Pettler) lets down his amazing post-apocalyptic vision with a script that is too repetitive (when it’s not being nebulous). The hero, 9 (voiced by Elijah Wood), wakes up in a world without organic life, where eight other burlap homunculi like himself hide away from killer patchwork robots fashioned from knives, old bones, and scraps of cloth. 9 is the only one of his kind with the curiosity to figure out just what their purpose is on this desolated Earth, inspiring some of the others (Jennifer Connelly as 7, John C. Reilly as 5) to follow his charge. From there, the film follows a basic pattern for the bulk of its running time, wherein 9 discovers a kernal of information about his origin, then the heroes fight an evil machine, then repeat.
The ending just sort of happens, providing a dissastisfying touchy-feely metaphysical conclusion to an interesting science-fiction tale. I thought the wrap-up was so abrupt and so ponderous that I felt like I’d missed a portion of the film. 9 gets more narratively wobbly as it rolls along, and it’s a shame that a film this unusual can’t cross the finish line without losing its wheels completely.
Granted, there’s never been a movie quite like 9, and I can applaud it for that. It lacks the fairytale quality of something like Coraline, so it’s not exactly a kids’ flick, but it also doesn’t have the storytelling oomph that adults might be looking for in a thoughtful science-fiction piece. What it does have going for it are appealing character designs, graceful animation, and enough artsy quirk to make it worth your time. It’s a solid, unusual feature debut for Shane Acker, and I’m definitely interested to see what else he has to offer. I just can’t muster up anymore enthusiasm than that.
Have I been desensitized, in the wake of Terminator and The Matrix, to portraits of a bleak future in which mankind is dominated, then exterminated by their own machines? Probably so. Acker obviously put a lot of work into 9, but not where it needed it the most–sacrificing the emotional depth he’s trying to acheive for just one more video-gamey action scene. The younger me probably would’ve forgiven that. The 33-year old me can’t.
6.5 on a 1 to 10 scale

The makers of All About Steve want to present Mary Magdalene Horowitz (played with tics and smiles by Sandra Bullock) as a desirable, attractive, brain-damaged idiot woman-child–the sexiest, smartest weirdo you’ve ever met–and in doing so, create one of the most insufferable characters Sandra Bullock has ever played. The issue here is that she’s the heart and soul of All About Steve. If she doesn’t win you over as a character, the movie fails completely.
“Is this bad?” asks Michael C. Hall as Gamer’s Ken Castle, the villain of the new film from Crank auteurs Mark Neveldine and Bryan Taylor. The answer is a loud and clear “YES!” Gamer could be viewed as either an ADD-addled exercise in deplorable, violent garbage or an astoundingly juvenille z-grade popcorn movie, but there can be no denying that it is very, very bad. Neveldine and Taylor are back, ladies and gentlemen, blasting good taste (and filmmaking fundamentals) in the face with an assault rifle of a movie.
One of my biggest fears, possibly my biggest fear of them all, is being perceived as a wannabe. This fear has its own set of pluses and minuses specific to the way I function–specifically when it comes to things I have a natural talent in. A plus is that my fear of being a wannabe means I appear humble. I don’t ever want to be perceived as “that guy”–the one whose ability to talk about his own ouput exceeds the actual talent on display. When I draw something, and the drawing is good, I’ll talk about it only because I’m often surprised it came out of my pen, not because I think I’m the greatest artist ever. The crippling downside is that I am often highly dismissive of things I’m good at, and it keeps personal ambition at arm’s length (which is a terrible place for ambition to be).
It’s just a quick line, but it means a lot to fans of author Joe R. Lansdale: “Currently finishing up THE BOTTOMS screenplay, which Bill Paxton plans to direct,” Lansdale writes on 
I have a couple of friends that despise Nicolas Cage. One of these friends will actively avoid anything Cage is in, and I believe I’ve heard him utter the sentiment that Cage is one of the worst actors he’s ever seen. I get weirdly indignant when I hear this, because, for one, I think Nic Cage is totally awesome, and for another, I know that with every Bangkok Dangerous, with every The Wicker Man, Cage’s reputation increases as the crappiest of the A-list actors. 
Concerning the new Nicolas Cage thriller Knowing,